Advanced tech (AKA antimatter tech or antimatter buildings) is a term that refers to all buildings, defenses, and troops whose purchase and upgrades are done using antimatter (instead of titanium or energy). Advanced tech buildings are found under the Production tab while mercenaries are found under Army.
Object |
Cost of antimatter to level up | ||||||
---|---|---|---|---|---|---|---|
Technology |
Level 1 |
Level 2 |
Level 3 |
Level 4 | Level 5 | Level 6 | Level 7 |
Titanium mine | 500 | 70 | 150 | 250 | 350 | ? | 500 |
Energy Generator | 500 | 70 | 150 | 250 | 350 | ? | 500 |
Bunker | 100 | 200 | ? | ? | ? | 1300 | ? |
Rocket Launcher | 200 | 250 | ? | ? | 3000 | ? | ? |
Plasma Gun | 400 | 2000 | 3000 | ? | ? | ? | ? |
Anti-Air Tower | 700 | 300 | 3000 | ? | ? | ? | ? |
Tesla Tower | 400 | 2600 | ? | ? | ? | ? | ? |
Plasma Trap | 2000 | 700 | ? | ? | ? | ? | ? |
Mercenaries
These buildings produce troops that will fight for you when attacking (shown by the "Mercenaries" button), but need a fair amount of time (~7 mins) to recharge after each attack. Mercenary availability & recharge timers are tied to each starport & do not carry over, so using up starport A's mercenaries will do nothing to those contained in other starports.
Name | Cost of antimatter | Availability duration | Troops Given |
---|---|---|---|
Shell Squadron | 100 | 3 days | 10 Grenadiers |
Atomic Cavalry | 150 | 3 days | 5 Light Robots |
Tech Force Zeta | 7000 | Infinite | 1 Juggernaut |